﻿using UnityEngine;
using Homebrew;

public class SomeObject : MonoBehaviour {

	#region Inspector
    [Foldout("Normal", foldEverything = false)]
	public int Age;
    public string StudentName;
    public string ClassName;

    [Foldout("Extends")]
    public Transform target;
	#endregion

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
